Microsoft DirectX 8.1 (Visual Basic)

D3DXVec4Transform

Transforms a 4-D vector by a given matrix.

D3DXVec4Transform( _ 
    VOut As D3DVECTOR4, _ 
    V1 As D3DVECTOR4, _ 
    M As D3DMATRIX)

Parameters

VOut
D3DVECTOR4 type that is the result of the operation, the transformed 4-D vector.
V1
A source D3DVECTOR4 type.
M
A source D3DMATRIX type.

Error Codes

If the function fails, an error is raised and Err.Number can be set to one of the following values.

D3DERR_INVALIDCALL
D3DERR_OUTOFVIDEOMEMORY

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.