DirectInputDevice8.WriteEffectToFile
Writes a force-feedback effect to a file.
object.WriteEffectToFile( _
filename As String, _
flags As Long, _
guid As String, _
name As String, _
CoverEffect As DIEFFECT)
Parts
- object
- Resolves to a DirectInputDevice8 object.
- filename
- Name of the RIFF file. If the file exists, it is overwritten.
- flags
- Flags which control how the effect should be written. Can be one of the following values from the CONST_DIFEFFLAGS enumeration.
DIFEF_DEFAULT
Do not write the effect if it is not a standard type.
DIFEF_INCLUDENONSTANDARD
Write the effect even if it is not a standard type.
- guid
- Identifier of the effect type, such as "GUID_RampForce". For a list of standard effects, see DirectInputDevice8.CreateEffect. For nonstandard effects, this parameter must be a string representation of the numerical GUID.
- name
- Friendly name of the effect.
- CoverEffect
- DIEFFECT type that specifies parameters of the effect.
Error Codes
If the method fails, an error is raised and Err.Number may be one of the following error codes.
Remarks
This method is chiefly of interest for force-authoring applications.
See Also
DirectInputDevice8.CreateEffectFromFile