Microsoft DirectX 8.1 (Visual Basic)

DirectPlay8Event.DestroyGroup

Called when a group is destroyed.

DestroyGroup( _
    lGroupID As Long, _
    lReason As Long, _
    fRejectMsg As Boolean)

Parts

lGroupID
Long value set to the group's ID.
lReason
Long value that indicates the reason that the group was destroyed.
fRejectMsg
Parameter is not supported in this release.