DirectPlay8Event.DestroyGroup
Called when a group is destroyed.
DestroyGroup( _
lGroupID As Long, _
lReason As Long, _
fRejectMsg As Boolean)
Parts
- lGroupID
- Long value set to the group's ID.
- lReason
- Long value that indicates the reason that the group was destroyed.
- fRejectMsg
- Parameter is not supported in this release.