Microsoft DirectX 8.1 (Visual Basic)

DirectPlay8Event.Receive

Called in the receiver's message handler when a message is received from a player or host.

Receive( _
    dpnotify As DPNMSG_RECEIVE, 
    fRejectMsg As Boolean)

Parts

dpnotify
DPNMSG_RECEIVE message type containing the data sent.
fRejectMsg
Parameter is not supported in this release.