Microsoft DirectX 8.1 (Visual Basic) |
Called in the message handler for each session player after a call to DirectPlay8Peer.TerminateSession.
TerminateSession( _ dpnotify As DPNMSG_TERMINATE_SESSION, _ fRejectMsg As Boolean)
In a peer-peer session that permits host-migration, the host migrates if the current host calls DirectPlay8Peer.Close or stops responding. When this event occurs:
To prevent host-migration, the current host must terminate the session by calling DirectPlay8Peer.TerminateSession. When the host terminates a session this way:
In a peer-peer game that does not permit host-migration, the session is terminated if the host calls DirectPlay8Peer.Close, or stops responding. When this event occurs:
In a client/server game, the session is terminated if the host calls DirectPlay8Server.Close or stops responding. When this event occurs: