Microsoft DirectX 8.1 (Visual Basic)

DirectPlay8LobbiedApplication.UpdateStatus

Updates the status of a connected lobby client.

UpdateStatus(LobbyClient As Long, _
    lStatus As CONST_DPLSESSION)

Parts

LobbyClient
Long value that specifies the connection handle for the lobby client.
lStatus
One of the constants of the CONST_DPLSESSION enumeration that specifies the status between the lobby client and the lobbied application.

Error Codes

If the method fails, Err.Number can be set to the following value.

DPNERR_INVALIDPARAM

Remarks

You define the connection handle when you register the application with the lobby by calling DirectPlay8Client.RegisterLobby or DirectPlay8Peer.RegisterLobby.