Microsoft DirectX 8.1 (Visual Basic)

DirectPlay8LobbyEvent.Receive

Called when the DirectPlay8LobbyClient.Send or DirectPlay8LobbiedApplication.Send method has been called.

Receive(dlNotify As DPL_MESSAGE_RECEIVE, _
     fRejectMsg As Boolean)

Parts

dlNotify
DPL_MESSAGE_RECEIVE message type containing the message sent.
fRejectMsg
Boolean value indicating whether to accept or reject the message.