DirectPlay8LobbyEvent.SessionStatus
Called when the DirectPlay8LobbiedApplication.UpdateStatus method has been called by the lobbied application.
LobbySessionStatus(status As Long, _
lHandle As Long)
Parts
- status
- Long value specifying the updated status of the lobby session. It will be set to one of the constants of the CONST_DPLSESSION enumeration that specifies the status between the lobby client and the lobbied application.
- lHandle
- Long value set to the handle of the application that sent the status update message.