Microsoft DirectX 8.1 (Visual Basic) |
Used by the application to monitor the size of the send queue. Microsoft® DirectPlay® does not send messages faster than the receiving computer can process them. As a result, if the sending computer is sending faster than the receiver can receive, messages accumulate in the sender's queue. If the application registers that the send queue is growing too large, it should decrease the rate at which messages are sent.
GetSendQueueInfo(idPlayer As Long, _ lNumMsgs As Long, _ lNumBytes As Long)
If the method fails, Err.Number can be set to the following value.
DPNERR_INVALIDPARAM |