Microsoft DirectX 8.1 (Visual Basic) |
The DirectSoundCapture8 object is used to query the capabilities of sound capture devices and to create buffers for capturing audio from an input source. DirectSoundCapture8 allows capturing of data in
The DirectSoundCaptureBuffer8 object represents a buffer used for receiving data from the input device. Like playback buffers, this buffer is conceptually circular: when input reaches the end of the buffer, it automatically starts again at the beginning.
The methods of the DirectSoundCaptureBuffer8 object allow you to retrieve the properties of the buffer, start and stop audio capture, and lock portions of the memory, so that you can safely retrieve data for saving to a file or for some other purpose.
More information about wave capture is found in the following topics: