Microsoft DirectX 8.1 (Visual Basic) |
The CONST_DMUS_AUDIO enumeration is used to specify features in an audiopath.
Syntax
Enum CONST_DMUS_AUDIO
DMUS_AUDIOF_3D = 1
DMUS_AUDIOF_ALL = 31 (&H1F)
DMUS_AUDIOF_BUFFERS = 32 (&h20)
DMUS_AUDIOF_DMOS = 8
DMUS_AUDIOF_EAX = 4
DMUS_AUDIOF_ENVIRON = 2
DMUS_AUDIOF_STREAMING = 16 (&H10)
End Enum
Constants
DMUS_AUDIOF_3D
3-D buffers.
DMUS_AUDIOF_ALL
Combination of all other flags.
DMUS_AUDIOF_BUFFERS
Multiple buffers. This flag should always be set to provide full support for audiopaths.
DMUS_AUDIOF_DMOS
Additional
DMUS_AUDIOF_EAX
EAX effects.
DMUS_AUDIOF_ENVIRON
Environmental modeling.
DMUS_AUDIOF_STREAMING
Support for streaming waves.