| Microsoft DirectX 8.1 (Visual Basic) | 
The CONST_DMUSIC_STANDARD_AUDIO_PATH enumeration is used to specify the audiopath to create by using DirectMusicPerformance8.CreateStandardAudioPath or DirectMusicPerformance8.InitAudio.
Syntax
Enum CONST_DMUSIC_STANDARD_AUDIO_PATH
  DMUS_APATH_DYNAMIC_3D              = 6
  DMUS_APATH_DYNAMIC_MONO            = 7
  DMUS_APATH_DYNAMIC_STEREO          = 8
  DMUS_APATH_SHARED_STEREOPLUSREVERB = 1
End Enum
Constants
DMUS_APATH_DYNAMIC_3D
An audiopath with one bus from the synthesizer feeding to a 3-D buffer.
DMUS_APATH_DYNAMIC_MONO
Audio environment with one mono buffer.
DMUS_APATH_DYNAMIC_STEREO
Audio environment with one stereo buffer.
DMUS_APATH_SHARED_STEREOPLUSREVERB
Audio environment with one stereo buffer and one buffer with environmental reverb.