Microsoft DirectX 8.1 (Visual Basic) |
The CONST_DSFX_I3DL2REVERB_DENSITY enumeration is used in the fDensity member of the DSFXI3DL2REVERB type.
Syntax
Enum CONST_DSFX_I3DL2REVERB_DENSITY
DSFX_I3DL2REVERB_DENSITY_DEFAULT = 100 (&H64)
DSFX_I3DL2REVERB_DENSITY_MAX = 100 (&H64)
DSFX_I3DL2REVERB_DENSITY_MIN = 0
End Enum
Constants
DSFX_I3DL2REVERB_DENSITY_DEFAULT
Default value.
DSFX_I3DL2REVERB_DENSITY_MAX
Maximum value.
DSFX_I3DL2REVERB_DENSITY_MIN
Minimum value.