Microsoft DirectX 8.1 (Visual Basic)

CONST_DSFX_I3DL2REVERB_DENSITY

The CONST_DSFX_I3DL2REVERB_DENSITY enumeration is used in the fDensity member of the DSFXI3DL2REVERB type.

Syntax

Enum CONST_DSFX_I3DL2REVERB_DENSITY
  DSFX_I3DL2REVERB_DENSITY_DEFAULT = 100 (&H64)
  DSFX_I3DL2REVERB_DENSITY_MAX     = 100 (&H64)
  DSFX_I3DL2REVERB_DENSITY_MIN     =   0 
End Enum

Constants

DSFX_I3DL2REVERB_DENSITY_DEFAULT

Default value.

DSFX_I3DL2REVERB_DENSITY_MAX

Maximum value.

DSFX_I3DL2REVERB_DENSITY_MIN

Minimum value.