Microsoft DirectX 8.1 (Visual Basic) |
The SendNotePMSG method sends a performance message containing information about a note.
object.SendNotePMSG( _
lTime As Long, _
flags As Long, _
channel As Long, _
msg As DMUS_NOTE_PMSG)
Parts
object
Resolves to a DirectMusicPerformance8 object.
lTime
Time at which the message is to play. This value is in music time unless DMUS_PMSGF_REFTIME is in flags. If the value of lTime is 0 and flags contains DMUS_PMSGF_REFTIME, the message plays immediately.
flags
Flags modifying how and when the message is processed. See CONST_DMUS_PMSGF_FLAGS.
channel
msg
DMUS_NOTE_PMSG type containing information about the note.
Error Codes
If the method fails, it raises an error, and Err.Number can be set to one of the following values:
DMUS_E_NO_MASTER_CLOCK |
DMUS_E_ALREADY_SENT |
DMUS_E_INVALIDARG |
Remarks
The following code example, where perf is a DirectMusicPerformance8 object, sends a message to play middle C immediately.
Dim note As DMUS_NOTE_PMSG
note.midiValue = 60
note.mtDuration = 500
note.flags = DMUS_NOTEF_NOTEON
note.velocity = 127
Call perf.SendNotePMSG(0, DMUS_PMSGF_REFTIME, 1, note)