Microsoft DirectX 8.1 (Visual Basic) |
The GetMinDistance method retrieves the current minimum distance for this sound buffer, which is the distance at which the sound is at maximum volume.
Syntax
object.GetMinDistance() As Single
Parts
object
Resolves to a DirectSound3DBuffer8 object.
Return Values
Returns the minimum distance setting.
Error Codes
If the method fails, an error is raised and Err.Number may be DSERR_INVALIDPARAM.
Remarks
By default, the minimum distance value is DS3D_DEFAULTMINDISTANCE, currently defined as 1.0 (corresponding to 1.0 meter at the default distance factor of 1.0 meters per unit).
See Also