Microsoft DirectX 8.1 (Visual Basic)

DirectSound3DBuffer8.GetPosition

The GetPosition method retrieves the sound buffer's position, in distance units.

Syntax

object.GetPosition(position As D3DVECTOR)

Parts

object

Resolves to a DirectSound3DBuffer8 object.

position

D3DVECTOR type that receives the position of the sound buffer.

Error Codes

If the method fails, an error is raised and Err.Number may be set to DSERR_INVALIDPARAM.

Remarks

By default, distance units are meters, but you can change the units by using the DirectSound3DListener8.SetDistanceFactor method.