Microsoft DirectX 8.1 (Visual Basic) |
The SetMaxDistance method sets the maximum distance for the buffer, which is the distance beyond which the sound is no longer attenuated.
Syntax
object.SetMaxDistance( _
maxDistance As Single, _
applyFlag As CONST_DS3DAPPLYFLAGS)
Parts
object
Resolves to a DirectSound3DBuffer8 object.
maxDistance
Maximum distance value.
applyFlag
Value that specifies when the setting should be applied. Must be one of the constants of the CONST_DS3DAPPLYFLAGS enumeration.
Error Codes
If the method fails, an error is raised and Err.Number may be DSERR_INVALIDPARAM.
Remarks
The default maximum distance, defined as DS3D_DEFAULTMAXDISTANCE, is effectively infinite.
See Also