Microsoft DirectX 8.1 (Visual Basic) |
The SetMinDistance method sets the minimum distance for the buffer, which is the distance at which the sound is at maximum volume.
Syntax
object.SetMinDistance( _
minDistance As Single, _
applyFlag As CONST_DS3DAPPLYFLAGS)
Parts
object
Resolves to a DirectSound3DBuffer8 object.
minDistance
Minimum distance value.
applyFlag
Value that specifies when the setting should be applied. Must be one of the constants of the CONST_DS3DAPPLYFLAGS enumeration.
Error Codes
If the method fails, an error is raised and Err.Number may be set to DSERR_INVALIDPARAM.
Remarks
By default, the minimum distance value is DS3D_DEFAULTMINDISTANCE, defined as 1.0 (corresponding to 1.0 meter at the default distance factor of 1.0 meters per unit).
See Also