Microsoft DirectX 8.1 (Visual Basic) |
This section contains references for the following DirectSound classes:
Class | Description |
DirectSound3DBuffer8 | Sets and retrieves the position, orientation, and other parameters of a sound buffer in 3-D space. |
DirectSound3DListener8 | Represents the position and orientation of the listener and controls global 3-D sound parameters. |
DirectSound8 | Represents the DirectSound playback system. |
DirectSoundCapture8 | Represents a sound capture device. |
DirectSoundCaptureBuffer8 | Represents a buffer used to capture sounds. |
DirectSoundEnum8 | An object of the DirectSoundEnum8 class represents a collection of DirectSound-capable devices. |
DirectSoundFXChorus8 | Sets and retrieves effect parameters on a buffer that supports chorus. |
DirectSoundFXCompressor8 | Sets and retrieves effect parameters on a buffer that supports compressor effects. |
DirectSoundFXDistortion8 | Sets and retrieves effect parameters on a buffer that supports distortion effects. |
DirectSoundFXEcho8 | Sets and retrieves effect parameters on a buffer that supports echo effects. |
DirectSoundFXFlanger8 | Sets and retrieves effect parameters on a buffer that supports flanger effects. |
DirectSoundFXGargle8 | Sets and retrieves effect parameters on a buffer that supports amplitude modulation. |
DirectSoundFXI3DL2Reverb8 | Sets and retrieves effect parameters on a buffer that supports I3DL2 (Interactive 3D Audio Level 2) reverberation effects. |
DirectSoundFXParamEq8 | Sets and retrieves effect parameters on a buffer that supports parametric equalizer effects. |
DirectSoundFXWavesReverb8 | Sets and retrieves effect parameters on a buffer that that supports wave reverberation. |
DirectSoundPrimaryBuffer8 | Represents the primary sound buffer. |
DirectSoundSecondaryBuffer8 | An object of the DirectSoundSecondaryBuffer8 class represents a secondary play buffer. |