Microsoft DirectX 8.1 (Visual Basic) |
The DirectSoundFXI3DL2Reverb8 class is used to set and retrieve effect parameters on a buffer that supports I3DL2 (Interactive 3D Audio Level 2) reverberation effects.
An object of this class is obtained by calling DirectSoundSecondaryBuffer8.GetObjectInPath on the buffer that supports the effect.
The DirectSoundFXI3DL2Reverb8 class has the following methods.
Method | Description |
GetAllParameters | Retrieves the I3DL2 environmental reverberation parameters of a buffer. |
GetQuality | Retrieves the quality of the environmental reverberation effect. |
SetAllParameters | Sets the I3DL2 environmental reverberation parameters of a buffer. |
SetQuality | Sets the quality of the environmental reverberation effect. |
Method | Description |
GetPreset | Retrieves an identifier for standard reverberation parameters of a buffer. |
SetPreset | Sets standard reverberation parameters of a buffer. |
See Also