Microsoft DirectX 8.1 (Visual Basic)

DirectSoundSecondaryBuffer8.Stop

The Stop method causes the buffer to stop playing.

Syntax

object.Stop()

Parts

object

Resolves to a DirectSoundSecondaryBuffer8 object.

Error Codes

If the method fails, an error is raised and Err.Number may be set to one of the following error values.

DSERR_INVALIDPARAM
DSERR_PRIOLEVELNEEDED

Remarks

The method sets the play cursor of the buffer to the sample that follows the last sample played. This means that when the DirectSoundSecondaryBuffer8.Play method is subsequently called on the buffer, it continues playing where it left off.