Microsoft DirectX 8.1 (Visual Basic)

DMUS_APATH_DYNAMIC_STEREO

Sets up a nonshared buffer of type Stereo. This audiopath is intended for sound effects on stereo buffers. No reverberation is available.

Applications can obtain an object representing the buffer by calling DirectMusicAudioPath8.GetObjectInPath with lStage set to DMUS_PATH_BUFFER and lBuffer set to 0.