[MSDN Library June 1998] Polymorphism (42.9981024667932%)
MSDN Library Visual Studio 6.0 > Books > Hardcore Visual Basic > Chapter 3: An Object Way of Basic > The Three Pillars
[MSDN Library June 1998] Polymorphism (41.7002228498301%)
MSDN Library Visual Studio 6.0 > Partial Books > Professional Visual Basic 5.0 Business Objects > Chapter 1: Introducing Business Objects > Object-based vs. Object-oriented Approaches
[MSDN Library April 2000] Polymorphism (41.7002228498301%)
MSDN Library - April 2000 > Partial Books > Professional Visual Basic 5.0 Business Objects > Chapter 1: Introducing Business Objects > Object-based vs. Object-oriented Approaches
[MSDN Library June 1998] Polymorphism (39.9490037950664%)
MSDN Library Visual Studio 6.0 > Visual Basic Documentation > Using Visual Basic > Programmer's Guide (All Editions) > Part 2: What Can You Do With Visual Basic? > Programming with Objects
[MSDN Library April 2000] Polymorphism (39.9490037950664%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual Basic Documentation > Using Visual Basic > Programmer's Guide (All Editions) > Part 2: What Can You Do With Visual Basic? > Programming with Objects
[MSDN Library April 2000] Polymorphism (39.0580103008945%)
MSDN Library - April 2000 > Books > Inside OLE > Chapter 2 Objects and Interfaces > Object Polymorphism and Reusability
[MSDN Library June 1998] Polymorphism (35.9392789373814%)
MSDN Library Visual Studio 6.0 > Conference Papers > Tech*Ed 95 Conference Papers > Microsoft Visual FoxPro > Fundamentals of Object-Oriented Programming > Glossary
[MSDN Library June 1998] Polymorphism and Interfaces (21.6456548406264%)
MSDN Library Visual Studio 6.0 > Books > Hardcore Visual Basic > Chapter 3: An Object Way of Basic
[MSDN Library April 2000] Polymorphism, Interfaces, Type Libraries, and GUIDs (19.5825426944972%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual Basic Documentation > Using Visual Basic > Component Tools Guide (Pro, Enterprise only) > Creating ActiveX Components > General Principles of Component Design > Component Basics