[MSDN Library April 2000] Initializing an Application (35.6859232721302%)
MSDN Library - April 2000 > Platform SDK > Management Services > Setup > Windows Installer > Installer Functions > Using Installer Functions
[MSDN Library June 1998] Initializing Form Variables (35.1530079116286%)
MSDN Library Visual Studio 6.0 > Books > Hardcore Visual Basic > Chapter 8: A Handle on Data > The Data Initialization Problem
[MSDN Library June 1998] Initializing Local Variables (34.2909389461114%)
MSDN Library Visual Studio 6.0 > Books > Hardcore Visual Basic > Chapter 8: A Handle on Data > The Data Initialization Problem
[MSDN Library June 1998] Initializing Instances (33.4758919241678%)
MSDN Library Visual Studio 6.0 > Visual C++ Documentation > Using Visual C++ > Visual C++ Programmer's Guide > Porting and Upgrading > Details > Porting 16-Bit Code to 32-Bit Windows > Porting Applications > Revising the WinMain Function
[MSDN Library April 2000] Initializing Instances (33.4758919241678%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual C++ Documentation > Using Visual C++ > Visual C++ Programmer's Guide > Porting and Upgrading > Details > Porting 16-Bit Code to 32-Bit Windows > Porting Applications > Revising the WinMain Function
[MSDN Library June 1998] Initializing an Application (32.598802060009%)
MSDN Library Visual Studio 6.0 > Platform SDK > Setup and Systems Management Services > Windows Installer Programmer's Reference > Using Windows Installer
[MSDN Library June 1998] Initializing Standard Module Variables (32.3399407609934%)
MSDN Library Visual Studio 6.0 > Books > Hardcore Visual Basic > Chapter 8: A Handle on Data > The Data Initialization Problem
[MSDN Library April 2000] Initializing Base Classes (32.1047917599642%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual C++ Documentation > Reference > C/C++ Language and C++ Libraries > C++ Language Reference > Special Member Functions > Initialization Using Special Member Functions > Initializing Bases and Members
[MSDN Library April 2000] Initializing the Characters (31.7097701149425%)
MSDN Library - April 2000 > Partial Books > Expert Guide to Visual Basic 6 > Chapter 14: Incorporating Animated Agents into Your Programs > Developing an Animated Game
[MSDN Library April 2000] Initializing Our ID3 Table (31.3552615403528%)
MSDN Library - April 2000 > Partial Books > Beginning Visual Basic 6 Database Programming > Chapter 14 - Advanced ADO Programming - Data Mining > ID3 Project Form and Code Initialization