Microsoft Developer Network
▶
Highlights
▶
Technical Articles
▶
Sample Code
▶
Resource and Strategy
▶
Knowledge Base and Bug Lists
▼
Books and Magazine Articles
▼
Programming Windows 3.0 (Petzold)
Preface
▼
PART 1 GETTING STARTED
PART 1 GETTING STARTED
▶
Chapter 1 Hello, Windows
▼
Chapter 2 Painting with Text
Chapter 2 Painting with Text
▶
PAINTING AND REPAINTING
▼
AN INTRODUCTION TO GDI
AN INTRODUCTION TO GDI
The Device Context
Getting a Device Context Handle: Method One
The Paint Information Structure
Getting a Device Context Handle: Method Two
TextOut: The Details
The System Font
The Size of a Character
Text Metrics: The Details
Formatting Text
Putting It All Together
The SYSMETS1.C Window Procedure
Not Enough Room!
The Size of the Client Area
▶
SCROLL BARS
▶
PART 2 READING INPUT
▶
PART 3 USING RESOURCES
▶
PART 4 THE GRAPHICS DEVICE INTERFACE
▶
PART 5 DATA EXCHANGE AND LINKS
▶
Advanced MS-DOS Programming
▶
MS-DOS Programmer's Reference
▶
MS Systems Journal
▶
Product Documentation
▶
Unsupported Tools & Utilities