Microsoft Developer Network
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C/C++ 7.0
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Programming Techniques
Title Page
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Introduction
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PART 1 Improving Program Performance
PART 1 Improving Program Performance
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Chapter 1 Optimizing Your Programs
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Chapter 2 Using Precompiled Header Files
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Chapter 3 Reducing Program Size with P-Code
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Chapter 4 Managing Memory in C
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Chapter 5 Managing Memory in C++
Chapter 5 Managing Memory in C++
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5.1 Memory Models for Classes
5.1 Memory Models for Classes
The Ambient Memory Model
Overriding the Ambient Memory Model
Overloading the this Pointer
Specifying the Addressing Mode of Return Objects
Virtual Table Pointers
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5.2 The Free Store
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Chapter 6 Using the Inline Assembler
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Chapter 7 Controlling Floating-Point Math Operations
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PART 2 Special Environments
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PART 3 Appendix
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C Language Reference
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Class Libraries Reference
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Class Libraries User's Guide
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Comprehensive Index and Errors Reference
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Environment and Tools
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Run-time Library Reference
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C++ Tutorial
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C++ Language Reference
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Macro Assembler 6.0
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Multimedia Development Kit
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OLE 1.0 Programmer's Reference
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Win32 SDK for Windows NT
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Windows 3.1 DDK
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Windows 3.1 SDK
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QuickC for Windows
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Unsupported Tools & Utilities