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C/C++ 7.0
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Multimedia Development Kit
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OLE 1.0 Programmer's Reference
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About This Book
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Chapter 1 Introduction to OLE
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Chapter 2 Considerations for OLE Applications
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Chapter 3 OLE User Interface
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Chapter 4 Implementing OLE into Server Applications
Chapter 4 Implementing OLE into Server Applications
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4.1 What is an OLE Server?
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4.2 OLE Data Structures
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4.3 Callback Functions
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4.4 Starting a Server Application
4.4 Starting a Server Application
4.4.1 Registering Clipboard Formats
4.4.2 Initializing VTBL Structures and Functions
4.4.3 Initializing the OLESERVER Structure
4.4.4 Parsing the Command Line
4.4.5 Initializing the OLESERVERDOC Structure (optional)
4.4.6 Registering an Initial Document (optional)
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4.5 Exchanging Data between Client and Server Applications
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4.6 Changing Window Titles and Menus
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4.7 Saving and Updating Data
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Chapter 5 Implementing OLE into Client Applications
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Chapter 6 Implementing Object Handlers
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Chapter 7 Callback Functions and Data Structures
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Chapter 8 The OLE Server DLL
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Chapter 9 The OLE Client DLL
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Chapter 10 Using the Registration Database
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Chapter 11 Testing OLE Applications
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Chapter 12 Providing User Documentation
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Appendix A Creating Distribution Disks
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Appendix B Error Codes
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Appendix C OLE File Formats
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Win32 SDK for Windows NT
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Windows 3.1 DDK
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Windows 3.1 SDK
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QuickC for Windows
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Unsupported Tools & Utilities