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    • ▶C/C++ 7.0
    • ▶Macro Assembler 6.0
    • ▶Multimedia Development Kit
    • ▶OLE 1.0 Programmer's Reference
    • ▼Win32 SDK for Windows NT
      • ▼Programmer's Reference: Overviews (prelim. )
        • Title Page
        • ▶Introduction to the Win32 API
        • ▼PART 1 System Services
          • PART 1 System Services
          • ▶Chapter 1 Introduction to System Services
          • ▶Chapter 2 Memory Management
          • ▶Chapter 3 Processes and Threads
          • ▶Chapter 4 Synchronization
          • ▶Chapter 5 File I/O
          • ▶Chapter 7 File Mapping
          • ▶Chapter 9 Security
          • ▶Chapter 10 Dynamic-Link Libraries
          • ▶Chapter 11 Resources
          • ▶Chapter 14 Pipes
          • ▶Chapter 15 Mailslots
          • ▶Chapter 16 Networks
          • ▼Chapter 17 Character-Mode Support
            • Chapter 17 Character-Mode Support
            • 17.1 Introduction
            • ▶17.2 About the Console
            • ▼17.3 Using the Console
              • 17.3 Using the Console
              • 17.3.1 Getting Handles to Console Input and Output
              • 17.3.2 Console Modes
              • 17.3.3 Modes for the File Functions
              • 17.3.4 Modes for the Console Functions
              • 17.3.5 Using the Console With the File Functions
              • 17.3.6 Moving and Hiding the Cursor
              • 17.3.7 Input Using the Console Functions
              • 17.3.8 The Input Buffer
              • 17.3.9 Key Events
              • 17.3.10 Mouse Events
              • 17.3.11 Buffer Resize Events
              • 17.3.12 Output Using the Console Functions
              • 17.3.13 Window and Screen Buffer Sizes
              • 17.3.14 Writing Strings of Characters to a Screen Buffer
              • 17.3.15 Writing Strings of Color Attributes to a Screen Buffer
              • 17.3.16 Writing Blocks of Characters and Attributes
              • 17.3.17 Reading From the Screen Buffer
              • 17.3.18 Scrolling the Screen Buffer
              • 17.3.19 Control Handlers
              • 17.4 Functions
          • ▶Chapter 18 Service Control Manager
          • ▶Chapter 20 Time
          • ▶Chapter 22 Debugging
          • ▶Chapter 24 Structured Exception Handling
          • ▶Chapter 28 Communications
        • ▶PART 2 Window Management
        • ▶PART 3 Graphics Device Interface
        • ▶PART 4 Multimedia Services
        • ▶PART 5 Extension Libraries
        • ▶PART 6 Appendixes
      • ▶Programmer's Reference: API (prelim. )
    • ▶Windows 3.1 DDK
    • ▶Windows 3.1 SDK
    • ▶QuickC for Windows
  • ▶Unsupported Tools & Utilities