void SetDepth( int nNewDepth );
nNewDepth
The new depth value.
Sets the depth for the dump. If you are dumping primitive types or simple CObjects that contain no pointers to other objects, then a value of 0 is sufficient. A value greater than 0 specifies a deep dump where all objects are dumped recursively. For example, a deep dump of a collection will dump all elements of the collection. You may use other specific depth values in your derived classes.
Note:
Circular references are not detected in deep dumps and can result in infinite loops.
afxDump.SetDepth( 1 ); // specifies deep dump
ASSERT( afxDump.GetDepth() == 1 );