The GRAPH.H file defines the following constants, which can be used as ready-made color values for EGA and VGA adapters:
_BLACK | _GREEN | _LIGHTYELLOW | |
_BLUE | _LIGHTBLUE | _MAGENTA | |
_BRIGHTWHITE | _LIGHTCYAN | _RED | |
_BROWN | _LIGHTGREEN | _WHITE | |
_CYAN | _LIGHTMAGENTA, | ||
_GRAY | _LIGHTRED, |
For example, to change color index 1 to red, use the following line:
_remappalette( 1, _RED );
This causes any object currently drawn with color index 1 to change to red. The default color value associated with index 1 is blue.