LBRUSH

typedef struct tagLBRUSH {

short lbStyle;

long lbColor;

short lbHatch;

long lbBkColor;

} LBRUSH;

The LBRUSH structure contains style and color information for a brush.

Members

lbStyle

Specifies brush style. GDI requires that drivers support at least the following brush styles.

Value Meaning

BS_SOLID (0) Brush is a single solid or dithered color.
BS_HOLLOW (1) Brush has no color or pattern.
BS_HATCHED (2) Brush has a predefined pattern.
BS_PATTERN (3) Brush has the pattern as specified by a given bitmap.

lbColor

Specifies a foreground color for brushes having BS_SOLID and BS_HATCHED values. For BS_HOLLOW and BS_PATTERN values, this member is zero. Brush colors are specified as physical colors. For palette-capable devices, this member specifies a physical-color index if the high-order byte is 0xFF.

lbHatch

Specifies a brush pattern for brushes having BS_HATCHED style or a global memory handle for a bitmap for brushes having BS_PATTERN style. For BS_SOLID and BS_HOLLOW values, this member is zero.

For BS_HATCHED brushes, this member specifies a brush pattern and can be one of the following values.

Value Description

HS_HORIZONTAL Horizontal hatch
HS_VERTICAL Vertical hatch
HS_FDIAGONAL 45-degree upward hatch (left to right)
HS_BDIAGONAL 45-degree downward hatch (left to right)
HS_CROSS Horizontal and vertical cross hatch
HS_DIAGCROSS 45-degree cross hatch

For BS_PATTERN style, this member is the global memory handle to a PBITMAP structure specifying the pattern.

lbBkColor

Specifies the background color for brushes having BS_HATCHED style. Brush colors are specified as physical colors. For palette-capable devices, this member specifies a physical color index if the high-order byte is 0xFF.

See Also

RealizeObject