Installing and Using the WindowsGraphical Development Environment

The MicrosoftÒ WindowsÔ Graphical Development Environment is the heart of QuickCÒ for Windows. The Development Environment is a Windows program where you can write and edit source code and compile and link programs. You never have to leave it to create, run, or debug a program.

The Development Environment also incorporates several Windows development tools to help you create Windows programs:

QuickCase:W, which generates code that creates the graphical interface elements of Windows programs. You add your own code to complete the program.

The Dialog Editor, which creates dialog boxes.

The Image Editor, which creates bitmaps, cursors, and icons.

Chapter 8 briefly explains how to use these tools. The Toolkit gives complete details.

This introduction explains how to install the Development Environment, the compiler, and the development tools. It also tells you where in the QuickC documentation set you can find information about using the Development Environment and creating your own programs.

NOTE:

Microsoft documentation uses the term “OS/2” to refer to the OS/2 system— Microsoft Operating System/2Ò (MSÒ OS/2Ò) and IBMÒ OS/2Ò. Similarly, the term “DOS” refers to the Microsoft MS-DOSÒ and IBM Personal Computer DOS operating systems. The name of a specific operating system is used when it is necessary to note features that are unique to that system. The name “Windows” refers to Microsoft Windows version 3.0.