Chapter 8 Using Windows Development Tools

Unlike writing a regular C program, writing Windows programs requires some specialized tools. Windows programs use data called “resources” to display user interface items such as menus, dialog boxes, and icons. The Graphical Development Environment includes two tools for creating and editing these resources:

Dialog Editor, a tool for creating and editing dialog boxes

Image Editor, a tool for creating and editing bitmapped graphics, cursors, and icons

In addition to the resource tools, the Development Environment includes QuickCase:W, a tool that can create a menu and windows, and can incorporate the resources you'll create with the Dialog Editor and Image Editor. You'll have a chance to edit the interface, and when you're ready, QuickCase:W can then generate much of the fundamental code needed for a Windows application. You can be freed of the tedium of writing the application's framework, and instead can concentrate on what makes your application unique.

All these Windows tools are accessed through the Tools menu. To run a tool, choose it from the menu.

This chapter introduces you to the resource tools and QuickCase:W. For complete information on any of these tools, see the Toolkit.