Resource-management functions find and load application resources from a Windows executable file. A resource can be a cursor, icon, bitmap, string, or font. The following list briefly describes each resource-management function:
| Function | Description | |
| AccessResource | Opens the specified resource. | |
| AllocResource | Allocates uninitialized memory for a resource. | |
| FindResource | Determines the location of a resource. | |
| FreeResource | Removes a loaded resource from memory. | |
| LoadAccelerators | Loads an accelerator table. | |
| LoadBitmap | Loads a bitmap resource. | |
| LoadCursor | Loads a cursor resource. | |
| LoadIcon | Loads an icon resource. | |
| LoadMenu | Loads a menu resource. | |
| LoadResource | Loads a resource. | |
| Function | Description | |
| LoadString | Loads a string resource. | |
| LockResource | Retrieves the absolute memory address of a resource. | |
| SetResourceHandler | Sets up a function to load resources. | |
| SizeofResource | Supplies the size (in bytes) of a resource. | |
| UnlockResource | Unlocks a resource. |