TRIQ: Draws Directly to DIB Memory or Screen
TRIQ draws triangles or boxes directly into device-independent bitmap (DIB) memory or directly to the screen. It draws through the graphics device interface (GDI) or through PatBlt, allowing timing of the difference through a menu option. The DIB driver is used when drawing to DIB memory. A color menu option for the triangles or boxes includes solid colors and/or null pen colors.
Assembler source code is included to optimize drawing by using 80286 or 80386 specific code. TRIQ also uses custom resources.
TRIQ was built and tested under Microsoft(R) Windows(TM) version 3.1.
{ewc navigate.dll, ewbutton, /Bcodeview /T"Click to open or copy files in the triq project." /C"samples}