The cursor is a special bitmap that shows the user where actions initiated by the mouse will take place. With most applications for the Microsoft Windows operating system, the user makes selections, chooses commands, and directs other actions by using either the mouse or the keyboard.
This chapter covers the following topics:
Controlling the shape of the cursor
Displaying the cursor
Letting the user select information by using the mouse
Letting the user move the cursor by using the keyboard
This chapter also explains how to create a sample Windows 3.1 application, Cursor, that illustrates some of these concepts.