typedef struct tagPAINTSTRUCT { /* ps */
HDC hdc;
BOOL fErase;
RECT rcPaint;
BOOL fRestore;
BOOL fIncUpdate;
BYTE rgbReserved[16];
} PAINTSTRUCT;
The PAINTSTRUCT structure contains information for an application. This information can be used to paint the client area of a window owned by that application.
hdc
Identifies the display context to be used for painting.
fErase
Specifies whether the background needs to be redrawn. This value is nonzero if the application should redraw the background. The application is responsible for drawing the background if a window class is created without a background brush. For more information, see the description of the hbrBackground member of the WNDCLASS structure.
rcPaint
Specifies the upper-left and lower-right corners of the rectangle in which the painting is requested.
fRestore
Reserved; used internally by Windows.
fIncUpdate
Reserved; used internally by Windows.
rgbReserved
Reserved (reserved memory object used internally by Windows).