After opening an image file in Hotspot Editor, you can create hot spots that link to text, graphics, or multimedia events. You insert hot spots to the areas of the picture that you want to be hot, just as you determine what text you want to be hot in the topic files. For example, you might want to make a button in a screen shot a hot spot that creates a pop-up window when the user chooses the hot spot.
For each hot-spot you add to an image, you follow the same two steps.
To add a hot spot
1.1.Draw the hot spot rectangle on top of the image.
This defines the region that the user will click to activate the hot spot.
2.2.Define the properties for the hot spot.
This determines what action Help will take when the user choose the hot spot.
A hot spot can be any rectangular area of the graphic image. Defining a hot spot is similar to drawing a rectangle in a draw or paint program.
To draw a hot spot on an image
1.1.Position the mouse pointer on the bitmap where you want to define a hot spot and press the left mouse button.
This creates the anchor for one corner of the hot-spot rectangle.
2.2.While holding down the left mouse button, drag the mouse until the rectangle encloses the area you want to define as the hot spot.
A flexible box stretches from the anchor point to the position of the mouse pointer, expanding and contracting as you move the mouse.
3.3.When you are satisfied with the size of the hot-spot rectangle, release the mouse button.
After you release the mouse button, the hot-spot rectangle displays eight sizing handles, indicating that it is the currently selected hot spot. You can use the sizing handles to resize the rectangle.
Your hot spot should look like the one in Figure 11.1.
You can draw hot spots so that they overlap each other; however, in the built Help file, only the top most hot spot is active in a stack of overlapped hot spots.