Specifying a Location for Bitmap Files

If you use graphics in your Help file, you can use the Help Project Editor to provide a list of bitmaps to include in the build or to define the directory where the Help compiler can find bitmap files referenced in the Help topic files.

To include bitmaps in the Help file

1.1.From the Edit menu, choose Graphics.

The Graphics dialog box appears.

2.2.In the Directory box, type the name and full path (if necessary) of the directory that contains the bitmap files.

Note The Directory box defines the BMROOT option for the Help project file (version 3.1 only).

3.3.In the File Names box, type the name of each bitmap file, including the drive and path if necessary.

If you are using the 3.1 Help compiler for the build, you need only list the filenames of bitmaps not residing in the bitmap directory.

Note The File Names box is the equivalent of the [BITMAPS] section of the Help project file.

4.4.Choose OK.

Cutting or Copying Bitmap Filenames

You can copy the bitmap names listed in this dialog box and paste them into another document or application.

To cut or copy text in the Graphics dialog box

1.1.Select the text in the Graphics dialog box that you want to cut or copy.

2.2.Choose the Cut button to cut text.

Or choose the Copy button to copy the text to the Clipboard.

Pasting Bitmap Filenames into the Graphics Dialog Box

If you have a text file that lists all the bitmaps in your Help project, you can paste them into this dialog box using the Paste button.

To paste text from the Clipboard into the Graphics dialog box

1.1.Place in the Clipboard the text that you want to paste into the Graphics dialog box.

2.2.Choose the Paste button.