[This is preliminary documentation and subject to change.]
The Until property specifies the end time for a repeated event, in seconds. In other words, unless EnhEvent.Repeat is zero, the event will repeat for Until seconds.
object.Until [ = dUntil ]
The value of Until is ignored if EnhEvent.Repeat is zero.
If Repeat is nonzero and Until is not specified or is set to zero, the repetition continues for the duration of the show, as specified in EnhEvents.ShowLength.
Windows NT: Unsupported.
Windows: Requires Windows 98.
Windows CE: Unsupported.
Header: Declared in stream.idl.
Import Library: Included as a resource in stream.dll.
Unicode: Yes.