An MFC sample that connects to and controls TV Viewer.
Summary
=======
TVXSamp is an MFC application that connects to and controls an instance of TV Viewer. The sample has a single dialog box with buttons you can push to test its functionality. On startup, TVXSamp gets a reference to a currently running instance of TV Viewer. It uses this reference to call methods of the TV Viewer dispatch interface, ITVViewer.
For more information, see `` TV Viewer `` and `` Creating TV Viewer Controls ``
in the Broadcast Architecture Programmer's Reference.
More Information
================
The following information describes the TVXSamp sample.
To Compile TVXSamp
------------------
From the command prompt, use the following command:
nmake
To Run TVXSamp
--------------
You must start TV Viewer before you run TVXSamp.exe. Otherwise, TVXSamp will not be able to connect to TV Viewer and a run-time error will occur.
Start TVXSamp.exe either from the command line by typing "TVXSamp", or by double-clicking the TVXSamp icon from Windows Explorer. A dialog box will appear, containing the following buttons:
[Toggle TV Mode]
Toggles TV Viewer between full screen and desktop mode.
[Tune to TV Config]
Tunes TV Viewer to the TV Config channel, 1.
[Tune Back to Previous Channel]
Tunes TV Viewer to the previous channel. This is the same
functionality as a Back button in a Web browser.
TVXSamp Files
=============
Tvdisp.h
This is the header file for the TV Viewer dispatch interface.
It is created from Tvdisp.odl
TVXSamp.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CTVXSampApp application class.
TVXSamp.cpp
This is the main application source file that contains the application
class CTVXSampApp.
TVXSamp.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Developer Studio.
res\TVXSamp.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file TVXSamp.rc.
res\TVXSamp.rc2
This file contains resources that are not edited by Microsoft
Developer Studio. You should place all resources not
editable by the resource editor in this file.
TVXSamp.reg
This is an example .REG file that shows you the kind of registration
settings the framework will set for you. You can use this as a .REG
file to go along with your application.
TVXSamp.odl
This file contains the Object Description Language source code for the
type library of your application.
TVXSamp.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one dialog class and automation proxy class:
TVXSampDlg.h, TVXSampDlg.cpp - the dialog
These files contain your CTVXSampDlg class. This class defines
the behavior of your application's main dialog. The dialog's
template is in TVXSamp.rc, which can be edited in Microsoft
Developer Studio.
DlgProxy.h, DlgProxy.cpp - the automation object
These files contain your CTVXSampDlgAutoProxy class. This class
is called the "automation proxy" class for your dialog, because it
takes care of exposing the automation methods and properties that
automation controllers can use to access your dialog. These methods
and properties are not exposed from the dialog class directly, because
in the case of a modal dialog-based MFC application it is cleaner and
easier to keep the OLE automation object separate from the user interface.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named TVXSamp.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Developer Studio reads and updates this file.