// VdMFC.h : main header file for the VDMFC application
//
// Copyright (C) 1997 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Broadcast Architecture Programmer's Reference.
// For detailed information regarding Broadcast
// Architecture, see the reference.
//
#if !defined(AFX_VDMFC_H__4E088A06_0E75_11D1_A073_00A0C9054174__INCLUDED_)
#define AFX_VDMFC_H__4E088A06_0E75_11D1_A073_00A0C9054174__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h"// main symbols
/////////////////////////////////////////////////////////////////////////////
// CVdMFCApp:
// See VdMFC.cpp for the implementation of this class
//
class CVdMFCApp : public CWinApp
{
public:
CVdMFCApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CVdMFCApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CVdMFCApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VDMFC_H__4E088A06_0E75_11D1_A073_00A0C9054174__INCLUDED_)