VDMFC.H

// VdMFC.h : main header file for the VDMFC application 
// 
// Copyright (C) 1997 Microsoft Corporation 
// All rights reserved. 
// 
// This source code is only intended as a supplement to the 
// Broadcast Architecture Programmer's Reference. 
// For detailed information regarding Broadcast 
// Architecture, see the reference. 
// 
 
#if !defined(AFX_VDMFC_H__4E088A06_0E75_11D1_A073_00A0C9054174__INCLUDED_) 
#define AFX_VDMFC_H__4E088A06_0E75_11D1_A073_00A0C9054174__INCLUDED_ 
 
#if _MSC_VER >= 1000 
#pragma once 
#endif // _MSC_VER >= 1000 
 
#ifndef __AFXWIN_H__ 
#error include 'stdafx.h' before including this file for PCH 
#endif 
 
#include "resource.h"// main symbols 
 
///////////////////////////////////////////////////////////////////////////// 
// CVdMFCApp: 
// See VdMFC.cpp for the implementation of this class 
// 
 
class CVdMFCApp : public CWinApp 
{ 
public: 
CVdMFCApp(); 
 
// Overrides 
// ClassWizard generated virtual function overrides 
//{{AFX_VIRTUAL(CVdMFCApp) 
public: 
virtual BOOL InitInstance(); 
//}}AFX_VIRTUAL 
 
// Implementation 
 
//{{AFX_MSG(CVdMFCApp) 
// NOTE - the ClassWizard will add and remove member functions here. 
//    DO NOT EDIT what you see in these blocks of generated code ! 
//}}AFX_MSG 
DECLARE_MESSAGE_MAP() 
}; 
 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Developer Studio will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_VDMFC_H__4E088A06_0E75_11D1_A073_00A0C9054174__INCLUDED_)