The server calls the ObjectNotify function when there is a change or deletion to an object in the device's object store. ObjectNotify prompts the client if it is interested in this change or deletion. If so, the object identifier the client needs for serialization or de-serialization of the object is sent to the desktop.
BOOL ObjectNotify(POBJNOTIFY pNotify);
Header file: | Cesync.h |
Platforms: | H/PC |
Versions: | 2.0 and later |
TRUE if the change or deletion should be synchronized.
The ObjectNotify function is not implemented for emulation.