Destroys a marshaled data packet.
HRESULT ReleaseMarshalData(
IStream * pStm //Pointer to stream used for unmarshaling
);
The method supports the standard return value E_FAIL, as well as the following:
If an object's marshaled data packet does not get unmarshaled in the client process space, and the packet is no longer needed. The client calls ReleaseMarshalData on the proxy's IMarshal implementation to instruct the object to destroy the data packet. The call occurs within the CoReleaseMarshalData function. The data packet serves as an additional reference on the object, and releasing the data is like releasing an interface pointer by calling IUnknown::Release.
If the marshaled data packet somehow does not arrive in the client process, or ReleaseMarshalData is not successfully re-created in the proxy, COM can call this method on the object itself.
You will rarely if ever have occasion to call this method yourself. A possible exception would be if you were to implement IMarshal on a class factory for a class object on which you are also implementing IMarshal. In this case, if you are marshaling the object to a table, where it can be retrieved by multiple clients, you might, as part of your unmarshaling routine, call ReleaseMarshalData to release the data packet for each proxy.
If your implementation stores state information about marshaled data packets, you can use this method to release the state information associated with the data packet represented by pStm. Your implementation should also position the seek pointer in the stream past the last byte of data.
Windows NT: Use version 3.1 or later.
Windows: Use Windows 95 or later.
Windows CE: Unsupported.
Header: Declared in objidl.h.
CoUnMarshalInterface, CoReleaseMarshalData