Indicates whether any point in a rectangle is within a given drawing aspect of an object.
HRESULT QueryHitRect(
DWORD dwAspect, //Requested drawing aspect
LPRECT pRectBounds, //Object bounding rectangle
LPRECT pRectLoc, //Hit location
LONG lCloseHint, //Suggested distance considered close
DWORD* pHitResult //Pointer to returned hit information
);
Containers may need to test whether an object overlaps a given drawing aspect of another object. They can determine whether the objects overlap by requesting a region or at least a bounding rectangle of the aspect in question. However, a quicker way to do this is to call IViewObjectEx::QueryHitRect to ask the object whether a given rectangle intersects one of its drawing aspects.
Note Unlike IViewObjectEx::QueryHitPoint, this method does not return HITRESULT_TRANSPARENT or HITRESULT_CLOSE. It is strictly hit or miss, returning HITRESULT_OUTSIDE if no point in the rectangle is hit and HITRESULT_HIT if at least one point in the rectangle is a hit.
An object supporting IViewObjectEx is required to implement this method at least for the DVASPECT_CONTENT aspect. The object should not take any other action in response to this method other than to return the information; there should be no side-effects. If there is any ambiguity about whether a point is a hit, for instance due to coordinates not converting exactly, the object should return HITRESULT_HIT whenever any point in the rectangle might be a hit on the object. That is, it is permissible to claim a hit for a point that is not actually rendered, but never correct to claim a miss for any point that is in the rendered image of the object.
Windows NT: Use version 4.0 or later. New for OC96.
Windows: Use Windows 95 or later. New for OC96.
Windows CE: Unsupported.
Header: Declared in ocidl.h.