//=--------------------------------------------------------------------------=
// CtlView.Cpp
//=--------------------------------------------------------------------------=
// Copyright 1995 - 1998 Microsoft Corporation. All Rights Reserved.
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//=--------------------------------------------------------------------------=
//
// implementation of the IViewObjectEx interface, which is a moderately
// non-trivial bunch of code.
//
#include "IPServer.H"
#include "CtrlObj.H"
#include "Globals.H"
#include "Util.H"
// for ASSERT and FAIL
//
SZTHISFILE
// local functions we're going to find useful
//
HDC _CreateOleDC(DVTARGETDEVICE *ptd);
//=--------------------------------------------------------------------------=
// COleControl::Draw [IViewObject2]
//=--------------------------------------------------------------------------=
// Draws a representation of an object onto the specified device context.
//
// Parameters:
// DWORD - [in] draw aspect
// LONG - [in] part of object to draw [not relevant]
// void * - NULL
// DVTARGETDEVICE * - [in] specifies the target device
// HDC - [in] information context for target device
// HDC - [in] target device context
// LPCRECTL - [in] rectangle in which the object is drawn
// LPCRECTL - [in] window extent and origin for metafiles
// BOOL (*)(DWORD) - [in] callback for continuing or cancelling drawing
// DWORD - [in] parameter to pass to callback.
//
// Output:
// HRESULT
//
// Notes:
// - we support the following OCX 96 extensions
// a. flicker free drawing [multi-pass drawing]
// b. pvAspect != NULL for optimized DC handling
// c. prcBounds == NULL for windowless inplace active objects
//
STDMETHODIMP COleControl::Draw
(
DWORD dwDrawAspect,
LONG lIndex,
void *pvAspect,
DVTARGETDEVICE *ptd,
HDC hicTargetDevice,
HDC hdcDraw,
LPCRECTL prcBounds,
LPCRECTL prcWBounds,
BOOL (__stdcall *pfnContinue)(DWORD dwContinue),
DWORD dwContinue
)
{
HRESULT hr;
RECTL rc;
POINT pVp, pW;
BOOL fOptimize = FALSE;
int iMode;
BYTE fMetafile = FALSE;
BYTE fDeleteDC = FALSE;
// support the aspects required for multi-pass drawing
//
switch (dwDrawAspect) {
case DVASPECT_CONTENT:
case DVASPECT_OPAQUE:
case DVASPECT_TRANSPARENT:
break;
default:
return DV_E_DVASPECT;
}
// first, have to do a little bit to support printing.
//
if (GetDeviceCaps(hdcDraw, TECHNOLOGY) == DT_METAFILE) {
// We are dealing with a metafile.
//
fMetafile = TRUE;
// If attributes DC is NULL, create one, based on ptd.
//
if (!hicTargetDevice) {
// Does _CreateOleDC have to return an hDC
// or can it be flagged to return an hIC
// for this particular case?
//
hicTargetDevice = _CreateOleDC(ptd);
fDeleteDC = TRUE;
}
}
// check to see if we have any flags passed in the pvAspect parameter.
//
if (pvAspect && ((DVASPECTINFO *)pvAspect)->cb == sizeof(DVASPECTINFO))
fOptimize = (((DVASPECTINFO *)pvAspect)->dwFlags & DVASPECTINFOFLAG_CANOPTIMIZE) ? TRUE : FALSE;
// if we are windowless, then we just pass this on to the end control code.
//
if (m_fInPlaceActive) {
// give them a rectangle with which to draw
//
//ASSERT(!m_fInPlaceActive || !prcBounds, "Inplace active and somebody passed in prcBounds!!!");
if (prcBounds)
memcpy(&rc, prcBounds, sizeof(rc));
else
memcpy(&rc, &m_rcLocation, sizeof(rc));
} else {
// first -- convert the DC back to MM_TEXT mapping mode so that the
// window proc and OnDraw can share the same painting code. save
// some information on it, so we can restore it later [without using
// a SaveDC/RestoreDC]
//
rc = *prcBounds;
// Don't do anything to hdcDraw if it's a metafile.
// The control's Draw method must make the appropriate
// accomodations for drawing to a metafile
//
if (!fMetafile) {
LPtoDP(hdcDraw, (POINT *)&rc, 2);
SetViewportOrgEx(hdcDraw, 0, 0, &pVp);
SetWindowOrgEx(hdcDraw, 0, 0, &pW);
iMode = SetMapMode(hdcDraw, MM_TEXT);
}
}
// prcWBounds is NULL and not used if we are not dealing with a metafile.
// For metafiles, we pass on rc as *prcBounds, we should also include
// prcWBounds
//
hr = OnDraw(dwDrawAspect, hdcDraw, &rc, prcWBounds, hicTargetDevice, fOptimize);
// clean up the DC when we're done with it, if appropriate.
//
if (!m_fInPlaceActive) {
SetViewportOrgEx(hdcDraw, pVp.x, pVp.y, NULL);
SetWindowOrgEx(hdcDraw, pW.x, pW.y, NULL);
SetMapMode(hdcDraw, iMode);
}
// if we created a dc, blow it away now
//
if (fDeleteDC) DeleteDC(hicTargetDevice);
return hr;
}
//=--------------------------------------------------------------------------=
// COleControl::DoSuperClassPaint
//=--------------------------------------------------------------------------=
// design time painting of a subclassed control.
//
// Parameters:
// HDC - [in] dc to work with
// LPCRECTL - [in] rectangle to paint to. should be in pixels
//
// Output:
// HRESULT
//
// Notes:
//
HRESULT COleControl::DoSuperClassPaint
(
HDC hdc,
LPCRECTL prcBounds
)
{
HWND hwnd;
RECT rcClient;
int iMapMode;
POINT ptWOrg, ptVOrg;
SIZE sWOrg, sVOrg;
// make sure we have a window.
//
hwnd = CreateInPlaceWindow(0,0, FALSE);
if (!hwnd)
return E_FAIL;
GetClientRect(hwnd, &rcClient);
// set up the DC for painting. this code largely taken from the MFC CDK
// DoSuperClassPaint() fn. doesn't always get things like command
// buttons quite right ...
//
// NOTE: there is a windows 95 problem in which the font instance manager
// will leak a bunch of bytes in the global GDI pool whenever you
// change your extents and have an active font. this code gets around
// this for on-screen cases, but not for printing [which shouldn't be
// too serious, because you're not often changing your control size and
// printing rapidly in succession]
//
if ((rcClient.right - rcClient.left != prcBounds->right - prcBounds->left)
&& (rcClient.bottom - rcClient.top != prcBounds->bottom - prcBounds->top)) {
iMapMode = SetMapMode(hdc, MM_ANISOTROPIC);
SetWindowExtEx(hdc, rcClient.right, rcClient.bottom, &sWOrg);
SetViewportExtEx(hdc, prcBounds->right - prcBounds->left, prcBounds->bottom - prcBounds->top, &sVOrg);
}
SetWindowOrgEx(hdc, 0, 0, &ptWOrg);
SetViewportOrgEx(hdc, prcBounds->left, prcBounds->top, &ptVOrg);
#if STRICT
CallWindowProc((WNDPROC)SUBCLASSWNDPROCOFCONTROL(m_ObjectType), hwnd, (g_fSysWin95Shell) ? WM_PRINT : WM_PAINT, (WPARAM)hdc, (LPARAM)(g_fSysWin95Shell ? PRF_CHILDREN | PRF_CLIENT : 0));
#else
CallWindowProc((FARPROC)SUBCLASSWNDPROCOFCONTROL(m_ObjectType), hwnd, (g_fSysWin95Shell) ? WM_PRINT : WM_PAINT, (WPARAM)hdc, (LPARAM)(g_fSysWin95Shell ? PRF_CHILDREN | PRF_CLIENT : 0));
#endif // STRICT
return S_OK;
}
//=--------------------------------------------------------------------------=
// COleControl::GetColorSet [IViewObject2]
//=--------------------------------------------------------------------------=
// Returns the logical palette that the control will use for drawing in its
// IViewObject::Draw method with the corresponding parameters.
//
// Parameters:
// DWORD - [in] how the object is to be represented
// LONG - [in] part of the object to draw [not relevant]
// void * - NULL
// DVTARGETDEVICE * - [in] specifies the target device
// HDC - [in] information context for the target device
// LOGPALETTE ** - [out] where to put palette
//
// Output:
// S_OK - Control has a palette, and returned it through the out param.
// S_FALSE - Control does not currently have a palette.
// E_NOTIMPL - Control will never have a palette so optimize handling of this control.
//
// Notes:
//
STDMETHODIMP COleControl::GetColorSet
(
DWORD dwDrawAspect,
LONG lindex,
void *IgnoreMe,
DVTARGETDEVICE *ptd,
HDC hicTargetDevice,
LOGPALETTE **ppColorSet
)
{
if (dwDrawAspect != DVASPECT_CONTENT)
return DV_E_DVASPECT;
*ppColorSet = NULL;
return (OnGetPalette(hicTargetDevice, ppColorSet)) ? ((*ppColorSet) ? S_OK : S_FALSE) : E_NOTIMPL;
}
//=--------------------------------------------------------------------------=
// COleControl::Freeze [IViewObject2]
//=--------------------------------------------------------------------------=
// Freezes a certain aspect of the object's presentation so that it does not
// change until the IViewObject::Unfreeze method is called.
//
// Parameters:
// DWORD - [in] aspect
// LONG - [in] part of object to draw
// void * - NULL
// DWORD * - [out] for Unfreeze
//
// Output:
// HRESULT
//
// Notes:
//
STDMETHODIMP COleControl::Freeze
(
DWORD dwDrawAspect,
LONG lIndex,
void *IgnoreMe,
DWORD *pdwFreeze
)
{
return E_NOTIMPL;
}
//=--------------------------------------------------------------------------=
// COleControl::Unfreeze [IVewObject2]
//=--------------------------------------------------------------------------=
// Releases a previously frozen drawing. The most common use of this method
// is for banded printing.
//
// Parameters:
// DWORD - [in] cookie from freeze
//
// Output:
// HRESULT
//
// Notes:
//
STDMETHODIMP COleControl::Unfreeze
(
DWORD dwFreeze
)
{
return E_NOTIMPL;
}
//=--------------------------------------------------------------------------=
// COleControl::SetAdvise [IViewObject2]
//=--------------------------------------------------------------------------=
// Sets up a connection between the control and an advise sink so that the
// advise sink can be notified about changes in the control's view.
//
// Parameters:
// DWORD - [in] aspect
// DWORD - [in] info about the sink
// IAdviseSink * - [in] the sink
//
// Output:
// HRESULT
//
// Notes:
//
STDMETHODIMP COleControl::SetAdvise
(
DWORD dwAspects,
DWORD dwAdviseFlags,
IAdviseSink *pAdviseSink
)
{
// if it's not a content aspect, we don't support it.
//
if (!(dwAspects & DVASPECT_CONTENT)) {
return DV_E_DVASPECT;
}
// set up some flags [we gotta stash for GetAdvise ...]
//
m_fViewAdvisePrimeFirst = (dwAdviseFlags & ADVF_PRIMEFIRST) ? TRUE : FALSE;
m_fViewAdviseOnlyOnce = (dwAdviseFlags & ADVF_ONLYONCE) ? TRUE : FALSE;
RELEASE_OBJECT(m_pViewAdviseSink);
m_pViewAdviseSink = pAdviseSink;
ADDREF_OBJECT(m_pViewAdviseSink);
// prime them if they want it [we need to store this so they can get flags later]
//
if (m_fViewAdvisePrimeFirst)
ViewChanged();
return S_OK;
}
//=--------------------------------------------------------------------------=
// COleControl::GetAdvise [IViewObject2]
//=--------------------------------------------------------------------------=
// Retrieves the existing advisory connection on the control if there is one.
// This method simply returns the parameters used in the most recent call to
// the IViewObject::SetAdvise method.
//
// Parameters:
// DWORD * - [out] aspects
// DWORD * - [out] advise flags
// IAdviseSink ** - [out] the sink
//
// Output:
// HRESULT
//
// Notes;
//
STDMETHODIMP COleControl::GetAdvise
(
DWORD *pdwAspects,
DWORD *pdwAdviseFlags,
IAdviseSink **ppAdviseSink
)
{
// if they want it, give it to them
//
if (pdwAspects)
*pdwAspects = DVASPECT_CONTENT;
if (pdwAdviseFlags) {
*pdwAdviseFlags = 0;
if (m_fViewAdviseOnlyOnce) *pdwAdviseFlags |= ADVF_ONLYONCE;
if (m_fViewAdvisePrimeFirst) *pdwAdviseFlags |= ADVF_PRIMEFIRST;
}
if (ppAdviseSink) {
*ppAdviseSink = m_pViewAdviseSink;
ADDREF_OBJECT(*ppAdviseSink);
}
return S_OK;
}
//=--------------------------------------------------------------------------=
// COleControl::GetExtent [IViewObject2]
//=--------------------------------------------------------------------------=
// Returns the size that the control will be drawn on the
// specified target device.
//
// Parameters:
// DWORD - [in] draw aspect
// LONG - [in] part of object to draw
// DVTARGETDEVICE * - [in] information about target device
// LPSIZEL - [out] where to put the size
//
// Output:
// HRESULT
//
// Notes:
//
STDMETHODIMP COleControl::GetExtent
(
DWORD dwDrawAspect,
LONG lindex,
DVTARGETDEVICE *ptd,
LPSIZEL psizel
)
{
// we already have an implementation of this [from IOleObject]
//
return GetExtent(dwDrawAspect, psizel);
}
//=--------------------------------------------------------------------------=
// COleControl::OnGetPalette [overridable]
//=--------------------------------------------------------------------------=
// called when the host wants palette information. ideally, people should use
// this sparingly and carefully.
//
// Parameters:
// HDC - [in] HIC for the target device
// LOGPALETTE ** - [out] where to put the palette
//
// Output:
// BOOL - TRUE means we processed it, false means nope.
//
// Notes:
//
BOOL COleControl::OnGetPalette
(
HDC hicTargetDevice,
LOGPALETTE **ppColorSet
)
{
return FALSE;
}
//=--------------------------------------------------------------------------=
// COleControl::GetRect [IViewObjectEx]
//=--------------------------------------------------------------------------=
// returns a rectnagle describing a given drawing aspect
//
// Parameters:
// DWORD - [in] aspect
// LPRECTL - [out] region rectangle
//
// Output:
// HRESULT
//
// Notes:
//
STDMETHODIMP COleControl::GetRect
(
DWORD dvAspect,
LPRECTL prcRect
)
{
RECTL rc;
BOOL f;
// call the user routine and let them return the size
//
f = OnGetRect(dvAspect, &rc);
if (!f) return DV_E_DVASPECT;
// transform these dudes.
//
PixelToHiMetric((LPSIZEL)&rc, (LPSIZEL)prcRect);
PixelToHiMetric((LPSIZEL)(LPBYTE)&rc + sizeof(SIZEL), (LPSIZEL)((LPBYTE)prcRect + sizeof(SIZEL)));
return S_OK;
}
//=--------------------------------------------------------------------------=
// COleControl::GetViewStatus [IViewObjectEx]
//=--------------------------------------------------------------------------=
// returns information about the opactiy of the object and what drawing
// aspects are supported
//
// Parameters:
// DWORD * - [out] the status
//
/// Output:
// HRESULT
//
// Notes:
//
STDMETHODIMP COleControl::GetViewStatus
(
DWORD *pdwStatus
)
{
// depending on the flag in the CONTROLOBJECTINFO structure, indicate our
// transparency vs opacity.
// OVERRIDE: controls that wish to support multi-pass drawing should
// override this routine and return, in addition to the flags indication
// opacity, flags indicating what sort of drawing aspects they support.
//
*pdwStatus = FCONTROLISOPAQUE(m_ObjectType) ? VIEWSTATUS_OPAQUE : 0;
return S_OK;
}
//=--------------------------------------------------------------------------=
// COleControl::QueryHitPoint [IViewObjectEx]
//=--------------------------------------------------------------------------=
// indicates whether a point is within a given aspect of an object.
//
// Parameters:
// DWORD - [in] aspect
// LPCRECT - [in] Bounds rectangle
// POINT - [in] hit location client coordinates
// LONG - [in] what the container considers close
// DWORD * - [out] info about the hit
//
// Output:
// HRESULT
//
// Notes:
//
STDMETHODIMP COleControl::QueryHitPoint
(
DWORD dvAspect,
LPCRECT prcBounds,
POINT ptLocation,
LONG lCloseHint,
DWORD *pdwHitResult
)
{
// OVERRIDE: override me if you want to provide additional [non-opaque]
// functionality
//
if (dvAspect != DVASPECT_CONTENT)
return DV_E_DVASPECT;
*pdwHitResult = PtInRect(prcBounds, ptLocation) ? HITRESULT_HIT : HITRESULT_OUTSIDE;
return S_OK;
}
//=--------------------------------------------------------------------------=
// COleControl::QueryHitRect [IViewObjectEx]
//=--------------------------------------------------------------------------=
// indicates wheter any point in a rectangle is within a given drawing aspect
// of an object.
//
// Parameters:
// DWORD - [in] aspect
// LPCRECT - [in] bounds
// LPCRECT - [in] location
// LONG - [in] what host considers close
// DWORD * - [out] hit result
//
// Output:
// HRESULT
//
// Notes:
//
STDMETHODIMP COleControl::QueryHitRect
(
DWORD dvAspect,
LPCRECT prcBounds,
LPCRECT prcLocation,
LONG lCloseHint,
DWORD *pdwHitResult
)
{
RECT rc;
// OVERRIDE: override this for additional behaviour
//
if (dvAspect != DVASPECT_CONTENT)
return DV_E_DVASPECT;
*pdwHitResult = IntersectRect(&rc, prcBounds, prcLocation) ? HITRESULT_HIT : HITRESULT_OUTSIDE;
return S_OK;
}
//=--------------------------------------------------------------------------=
// COleControl::GetNaturalExtent [IViewObjectEx]
//=--------------------------------------------------------------------------=
// supports two types of control sizing, content and integral.
//
// Parameters:
// DWORD - [in] aspect
// LONG - [in] index
// DVTARGETDEVICE * - [in] target device information
// HDC - [in] HIC
// DVEXTENTINFO * - [in] sizing data
// LPSIZEL - [out] sizing data retunred by control
//
// Output:
// HRESULT
//
// Notes:
//
STDMETHODIMP COleControl::GetNaturalExtent
(
DWORD dvAspect,
LONG lIndex,
DVTARGETDEVICE *ptd,
HDC hicTargetDevice,
DVEXTENTINFO *pExtentInfo,
LPSIZEL pSizel
)
{
return E_NOTIMPL;
}
//=--------------------------------------------------------------------------=
// COleControl::OnGetRect [overridable
//=--------------------------------------------------------------------------=
// returns our rectangle
//
// Parameters:
// DWORD - [in] aspect they want the rect for
// RECTL * - [out] the rectangle that matches this aspect
//
// Output:
// BOOL - false means we don't like the aspect
//
// Notes:
//
BOOL COleControl::OnGetRect
(
DWORD dvAspect,
RECTL *pRect
)
{
// by default, we only support content drawing.
//
if (dvAspect != DVASPECT_CONTENT)
return FALSE;
// just give them our bounding rectangle
//
*((LPRECT)pRect) = m_rcLocation;
return TRUE;
}
//=--------------------------------------------------------------------------=
// _CreateOleDC
//=--------------------------------------------------------------------------=
// creates an HDC given a DVTARGETDEVICE structure.
//
// Parameters:
// DVTARGETDEVICE * - [in] duh.
//
// Output:
// HDC
//
// Notes:
//
HDC _CreateOleDC
(
DVTARGETDEVICE *ptd
)
{
LPDEVMODEW pDevModeW;
DEVMODEA DevModeA, *pDevModeA;
LPOLESTR lpwszDriverName;
LPOLESTR lpwszDeviceName;
LPOLESTR lpwszPortName;
HDC hdc;
// return screen DC for NULL target device
//
if (!ptd)
return CreateDC("DISPLAY", NULL, NULL, NULL);
if (ptd->tdExtDevmodeOffset == 0)
pDevModeW = NULL;
else
pDevModeW = (LPDEVMODEW)((LPSTR)ptd + ptd->tdExtDevmodeOffset);
lpwszDriverName = (LPOLESTR)((BYTE*)ptd + ptd->tdDriverNameOffset);
lpwszDeviceName = (LPOLESTR)((BYTE*)ptd + ptd->tdDeviceNameOffset);
lpwszPortName = (LPOLESTR)((BYTE*)ptd + ptd->tdPortNameOffset);
MAKE_ANSIPTR_FROMWIDE(pszDriverName, lpwszDriverName);
MAKE_ANSIPTR_FROMWIDE(pszDeviceName, lpwszDeviceName);
MAKE_ANSIPTR_FROMWIDE(pszPortName, lpwszPortName);
// wow, this sucks.
//
if (pDevModeW) {
WideCharToMultiByte(CP_ACP, 0, pDevModeW->dmDeviceName, -1, (LPSTR)DevModeA.dmDeviceName, CCHDEVICENAME, NULL, NULL);
memcpy(&DevModeA.dmSpecVersion, &pDevModeW->dmSpecVersion,
offsetof(DEVMODEA, dmFormName) - offsetof(DEVMODEA, dmSpecVersion));
WideCharToMultiByte(CP_ACP, 0, pDevModeW->dmFormName, -1, (LPSTR)DevModeA.dmFormName, CCHFORMNAME, NULL, NULL);
memcpy(&DevModeA.dmLogPixels, &pDevModeW->dmLogPixels, sizeof(DEVMODEA) - offsetof(DEVMODEA, dmLogPixels));
if (pDevModeW->dmDriverExtra) {
pDevModeA = (DEVMODEA *)HeapAlloc(g_hHeap, 0, sizeof(DEVMODEA) + pDevModeW->dmDriverExtra);
if (!pDevModeA) return NULL;
memcpy(pDevModeA, &DevModeA, sizeof(DEVMODEA));
memcpy(pDevModeA + 1, pDevModeW + 1, pDevModeW->dmDriverExtra);
} else
pDevModeA = &DevModeA;
DevModeA.dmSize = sizeof(DEVMODEA);
} else
pDevModeA = NULL;
hdc = CreateDC(pszDriverName, pszDeviceName, pszPortName, pDevModeA);
if (pDevModeA != &DevModeA) HeapFree(g_hHeap, 0, pDevModeA);
return hdc;
}