/*
* DKOALA2.H
* Koala Object DLL Self-Registering Server Chapter 5
*
* Definitions, classes, and prototypes for a DLL that
* provides Koala objects to any other object user.
*
* Copyright (c)1993-1995 Microsoft Corporation, All Rights Reserved
*
* Kraig Brockschmidt, Microsoft
* Internet : kraigb@microsoft.com
* Compuserve: >INTERNET:kraigb@microsoft.com
*/
#ifndef _DKOALA2_H_
#define _DKOALA2_H_
//Get the object definitions
#include "koala.h"
STDAPI DllRegisterServer(void);
STDAPI DllUnregisterServer(void);
BOOL SetKeyAndValue(LPTSTR, LPTSTR, LPTSTR);
void ObjectDestroyed(void);
//DKOALA.CPP
//This class factory object creates Koala objects.
class CKoalaClassFactory : public IClassFactory
{
protected:
ULONG m_cRef;
public:
CKoalaClassFactory(void);
~CKoalaClassFactory(void);
//IUnknown members
STDMETHODIMP QueryInterface(REFIID, PPVOID);
STDMETHODIMP_(ULONG) AddRef(void);
STDMETHODIMP_(ULONG) Release(void);
//IClassFactory members
STDMETHODIMP CreateInstance(LPUNKNOWN, REFIID
, PPVOID);
STDMETHODIMP LockServer(BOOL);
};
typedef CKoalaClassFactory *PCKoalaClassFactory;
#endif //_DKOALA2_H_