/*
* EKOALA1.H
* Koala Object EXE Server Chapter 5
*
* Definitions, classes, and prototypes for an application that
* provides Koala objects to any other object user.
*
* Copyright (c)1993-1995 Microsoft Corporation, All Rights Reserved
*
* Kraig Brockschmidt, Microsoft
* Internet : kraigb@microsoft.com
* Compuserve: >INTERNET:kraigb@microsoft.com
*/
#ifndef _EKOALA1_H_
#define _EKOALA1_H_
//Get the object definitions
#include "koala.h"
//EKOALA1.CPP
LRESULT APIENTRY KoalaWndProc(HWND, UINT, WPARAM, LPARAM);
class CApp
{
friend LRESULT APIENTRY KoalaWndProc(HWND, UINT, WPARAM, LPARAM);
protected:
HINSTANCE m_hInst; //WinMain parameters
HINSTANCE m_hInstPrev;
LPSTR m_pszCmdLine;
UINT m_nCmdShow;
HWND m_hWnd; //Main window handle
BOOL m_fInitialized; //Did CoInitialize work?
LPCLASSFACTORY m_pIClassFactory; //Our class factory
DWORD m_dwRegCO; //Registration key
public:
CApp(HINSTANCE, HINSTANCE, LPSTR, UINT);
~CApp(void);
BOOL Init(void);
};
typedef CApp *PAPP;
#define CBWNDEXTRA sizeof(PAPP)
#define KOALAWL_STRUCTURE 0
void ObjectDestroyed(void);
//This class factory object creates Koala objects.
class CKoalaClassFactory : public IClassFactory
{
protected:
ULONG m_cRef;
public:
CKoalaClassFactory(void);
~CKoalaClassFactory(void);
//IUnknown members
STDMETHODIMP QueryInterface(REFIID, PPVOID);
STDMETHODIMP_(ULONG) AddRef(void);
STDMETHODIMP_(ULONG) Release(void);
//IClassFactory members
STDMETHODIMP CreateInstance(LPUNKNOWN, REFIID, PPVOID);
STDMETHODIMP LockServer(BOOL);
};
typedef CKoalaClassFactory *PCKoalaClassFactory;
#endif //_EKOALA1_H_