/*
* IPERSTOR.CPP
* Cosmo Handler Chapter 19
*
* Implementation of the IPersistStorage interface that we expose on
* the Figure object.
*
* Copyright (c)1993-1995 Microsoft Corporation, All Rights Reserved
*
* Kraig Brockschmidt, Microsoft
* Internet : kraigb@microsoft.com
* Compuserve: >INTERNET:kraigb@microsoft.com
*/
#include "hcosmo.h"
/*
* CImpIPersistStorage:CImpIPersistStorage
* CImpIPersistStorage::~CImpIPersistStorage
*
* Constructor Parameters:
* pObj PCFigure pointing to the object we live in.
* pUnkOuter LPUNKNOWN of the controlling unknown.
*/
CImpIPersistStorage::CImpIPersistStorage(PCFigure pObj
, LPUNKNOWN pUnkOuter)
{
m_cRef=0;
m_pObj=pObj;
m_pUnkOuter=pUnkOuter;
m_psState=PSSTATE_UNINIT;
m_fConvert=FALSE;
return;
}
CImpIPersistStorage::~CImpIPersistStorage(void)
{
return;
}
/*
* CImpIPersistStorage::QueryInterface
* CImpIPersistStorage::AddRef
* CImpIPersistStorage::Release
*/
STDMETHODIMP CImpIPersistStorage::QueryInterface(REFIID riid
, PPVOID ppv)
{
return m_pUnkOuter->QueryInterface(riid, ppv);
}
STDMETHODIMP_(ULONG) CImpIPersistStorage::AddRef(void)
{
++m_cRef;
return m_pUnkOuter->AddRef();
}
STDMETHODIMP_(ULONG) CImpIPersistStorage::Release(void)
{
--m_cRef;
return m_pUnkOuter->Release();
}
/*
* CImpIPersistStorage::GetClassID
*
* Purpose:
* Returns the CLSID of the object represented by this interface.
*/
STDMETHODIMP CImpIPersistStorage::GetClassID(LPCLSID pClsID)
{
if (PSSTATE_UNINIT==m_psState)
return ResultFromScode(E_UNEXPECTED);
*pClsID=m_pObj->m_clsID;
return NOERROR;
}
/*
* CImpIPersistStorage::IsDirty
*
* Purpose:
* Tells the caller if we have made changes to this object since
* it was loaded or initialized new.
*/
STDMETHODIMP CImpIPersistStorage::IsDirty(void)
{
if (PSSTATE_UNINIT==m_psState)
return ResultFromScode(E_UNEXPECTED);
/*
* Since we don't edit, we have no idea if this data is dirty.
* Delegate to the default handler in case it wants to ask the
* server.
*/
return m_pObj->m_pDefIPersistStorage->IsDirty();
}
/*
* CImpIPersistStorage::InitNew
*
* Purpose:
* Provides the object with the IStorage they hold on to while
* they are running. Since we don't create data in the handler,
* there it nothing to write here. We only need to initialize
* out internal state. This function is only be called once in
* the object's lifetime in lieu of Load.
*/
STDMETHODIMP CImpIPersistStorage::InitNew(LPSTORAGE pIStorage)
{
if (PSSTATE_UNINIT!=m_psState)
return ResultFromScode(E_UNEXPECTED);
if (NULL==pIStorage)
return ResultFromScode(E_POINTER);
//Good time to initilize our data
m_pObj->m_pl.wVerMaj=VERSIONMAJOR;
m_pObj->m_pl.wVerMin=VERSIONMINOR;
m_pObj->m_pl.cPoints=0;
m_pObj->m_pl.rgbBackground=GetSysColor(COLOR_WINDOW);
m_pObj->m_pl.rgbLine=GetSysColor(COLOR_WINDOWTEXT);
m_pObj->m_pl.iLineStyle=PS_SOLID;
//Make sure these aren't filled with trash.
memcpy(&m_pObj->m_plContent, &m_pObj->m_pl, CBPOLYLINEDATA);
memcpy(&m_pObj->m_plThumbnail, &m_pObj->m_pl, CBPOLYLINEDATA);
m_pObj->m_pDefIPersistStorage->InitNew(pIStorage);
/*
* This is just for state validation in other calls. As
* a handler we never actually 'scribble.'
*/
m_psState=PSSTATE_SCRIBBLE;
return NOERROR;
}
/*
* CImpIPersistStorage::Load
*
* Purpose:
* Instructs the object to load itself from a previously saved
* IStorage that was handled by Save in another object lifetime.
* This function will only be called once in the object's lifetime
* in lieu of InitNew.
*/
STDMETHODIMP CImpIPersistStorage::Load(LPSTORAGE pIStorage)
{
POLYLINEDATA pl;
ULONG cb;
LPSTREAM pIStream;
HRESULT hr;
if (PSSTATE_UNINIT!=m_psState)
return ResultFromScode(E_UNEXPECTED);
if (NULL==pIStorage)
return ResultFromScode(E_POINTER);
//This tells us if we're coming from another class storage.
m_fConvert=(NOERROR==GetConvertStg(pIStorage));
//This is the type of storage we're really messing with in Treat As
ReadClassStg(pIStorage, &m_pObj->m_clsID);
//Open the CONTENTS stream
hr=pIStorage->OpenStream(SZSTREAM, 0, STGM_DIRECT | STGM_READ
| STGM_SHARE_EXCLUSIVE, 0, &pIStream);
if (FAILED(hr))
return ResultFromScode(STG_E_READFAULT);
//Read all the data into the POLYLINEDATA structure.
hr=pIStream->Read(&pl, CBPOLYLINEDATA, &cb);
pIStream->Release();
if (CBPOLYLINEDATA!=cb)
return ResultFromScode(STG_E_READFAULT);
//Copy into the actual object now.
memcpy(&m_pObj->m_pl, &pl, CBPOLYLINEDATA);
m_pObj->m_pDefIPersistStorage->Load(pIStorage);
//As with InitNew, this is just for validating other calls
m_psState=PSSTATE_SCRIBBLE;
return NOERROR;
}
/*
* CImpIPersistStorage::Save
*
* Purpose:
* Saves the data for this object to an IStorage.
*/
STDMETHODIMP CImpIPersistStorage::Save(LPSTORAGE pIStorage
, BOOL fSameAsLoad)
{
ULONG cb;
HRESULT hr;
LPSTREAM pIStream;
//Have to come here from scribble state.
if (PSSTATE_SCRIBBLE!=m_psState)
return ResultFromScode(E_UNEXPECTED);
//Must have an IStorage if we're not in SameAsLoad
if (NULL==pIStorage && !fSameAsLoad)
return ResultFromScode(E_POINTER);
/*
* If the server is running, don't do the save ourselves since
* we'd end up writing the storage twice with possible conflicts.
*/
if (OleIsRunning(m_pObj->m_pDefIOleObject))
{
hr=m_pObj->m_pDefIPersistStorage->Save(pIStorage
, fSameAsLoad);
if (SUCCEEDED(hr))
m_psState=PSSTATE_ZOMBIE;
return hr;
}
/*
* Since we don't have any data we modify in the handler,
* we have nothing to do for same-as-load cases. The only
* case we have to handle is writing to a new storage.
*/
if (!fSameAsLoad)
{
/*
* This code facilitates making copies of an object into
* a new storage during a container Save As.
*/
hr=pIStorage->CreateStream(SZSTREAM, STGM_DIRECT | STGM_CREATE
| STGM_WRITE | STGM_SHARE_EXCLUSIVE, 0, 0, &pIStream);
if (FAILED(hr))
return hr;
WriteClassStg(pIStorage, CLSID_CosmoFigure);
WriteFmtUserTypeStg(pIStorage, m_pObj->m_cf
, TEXT("Polyline Figure"));
hr=pIStream->Write(&m_pObj->m_pl, CBPOLYLINEDATA, &cb);
pIStream->Release();
if (FAILED(hr) || CBPOLYLINEDATA!=cb)
return ResultFromScode(STG_E_WRITEFAULT);
}
//Clear the convert bit if it was set
if (m_fConvert)
{
WriteFmtUserTypeStg(pIStorage, m_pObj->m_cf
, TEXT("Polyline Figure"));
SetConvertStg(pIStorage, FALSE);
m_fConvert=FALSE;
}
m_psState=PSSTATE_ZOMBIE;
m_pObj->m_pDefIPersistStorage->Save(pIStorage, fSameAsLoad);
return NOERROR;
}
/*
* CImpIPersistStorage::SaveCompleted
* CImpIPersistStorage::HandsOffStorage
*
* Purpose:
* Pass throughs with typical management of our pointers.
*/
STDMETHODIMP CImpIPersistStorage::SaveCompleted(LPSTORAGE pIStorage)
{
//Must be called in no-scribble or hands-off state
if (!(PSSTATE_ZOMBIE==m_psState || PSSTATE_HANDSOFF==m_psState))
return ResultFromScode(E_UNEXPECTED);
//If we're coming from Hands-Off, we'd better get a storage
if (NULL==pIStorage && PSSTATE_HANDSOFF==m_psState)
return ResultFromScode(E_UNEXPECTED);
/*
* Since this handler modifies nothing, it saves no pointers
* which it would have to release here. Nothing to do.
*/
m_pObj->m_pDefIPersistStorage->SaveCompleted(pIStorage);
m_psState=PSSTATE_SCRIBBLE;
return NOERROR;
}
STDMETHODIMP CImpIPersistStorage::HandsOffStorage(void)
{
if (PSSTATE_UNINIT==m_psState || PSSTATE_HANDSOFF==m_psState)
return ResultFromScode(E_UNEXPECTED);
/*
* Since this handler modifies nothing, it saves no pointers
* which it would have to release here. Nothing to do.
*/
m_pObj->m_pDefIPersistStorage->HandsOffStorage();
m_psState=PSSTATE_HANDSOFF;
return NOERROR;
}