DLLPOLY.CPP

/* 
* DLLPOLY.CPP
* Polyline Component Chapter 24
*
* Polyline component object used in CoCosmo that supports a custom
* interface IPolyline. Contains DLL entry code and the component
* object exports DllGetClassObject and DllCanUnloadNow and the
* class factory object.
*
* Copyright (c)1993-1995 Microsoft Corporation, All Rights Reserved
*
* Kraig Brockschmidt, Microsoft
* Internet : kraigb@microsoft.com
* Compuserve: >INTERNET:kraigb@microsoft.com
*/


#define INITGUIDS
#include "polyline.h"


//Count number of objects and number of locks.
ULONG g_cObj=0;
ULONG g_cLock=0;

//DLL Instance handle
HINSTANCE g_hInst=0;



/*
* LibMain32 (Win32)
*
* Purpose:
* Entry point for Win32 DLLs that calls the Win16 LibMain.
*/

#ifdef WIN32
BOOL WINAPI LibMain32(HINSTANCE hInstance, ULONG ulReason
, LPVOID pvReserved)
{
if (DLL_PROCESS_DETACH==ulReason)
{
return TRUE;
}
else
{
if (DLL_PROCESS_ATTACH!=ulReason)
return TRUE;
}

return (0!=LibMain(hInstance, 0, 0, NULL));
}
#endif



/*
* LibMain (also called from Win32 LibMain32)
*
* Purpose:
* DLL-specific entry point called from LibEntry.
*/

int PASCAL LibMain(HINSTANCE hInst, WORD wDataSeg
, WORD cbHeapSize, LPSTR lpCmdLine)
{
WNDCLASS wc;

if (GetClassInfo(hInst, SZCLASSPOLYLINE, &wc))
return (int)hInst;

#ifndef WIN32
if (0!=cbHeapSize)
UnlockData(0);
#endif

wc.style = CS_HREDRAW | CS_VREDRAW;
wc.hInstance = hInst;
wc.cbClsExtra = 0;
wc.lpfnWndProc = PolylineWndProc;
wc.cbWndExtra = CBPOLYLINEWNDEXTRA;
wc.hIcon = NULL;
wc.hCursor = LoadCursor(NULL, IDC_CROSS);
wc.hbrBackground = NULL;
wc.lpszMenuName = NULL;
wc.lpszClassName = SZCLASSPOLYLINE;

if (!RegisterClass(&wc))
return 0;

if (!HatchWindowRegister(hInst))
return 0;

g_hInst=hInst;
return (int)hInst;
}







/*
* DllGetClassObject
*
* Purpose:
* Provides an IClassFactory for a given CLSID that this DLL is
* registered to support. This DLL is placed under the CLSID
* in the registration database as the InProcServer.
*
* Parameters:
* clsID REFCLSID that identifies the class factory
* desired. Since this parameter is passed this
* DLL can handle any number of objects simply
* by returning different class factories here
* for different CLSIDs.
*
* riid REFIID specifying the interface the caller wants
* on the class object, usually IID_ClassFactory.
*
* ppv PPVOID in which to return the interface
* pointer.
*
* Return Value:
* HRESULT NOERROR on success, otherwise an error code.
*/

HRESULT APIENTRY DllGetClassObject(REFCLSID rclsid
, REFIID riid, PPVOID ppv)
{
if (CLSID_Polyline19!=rclsid)
return ResultFromScode(E_FAIL);

//Check that we can provide the interface
if (IID_IUnknown!=riid && IID_IClassFactory!=riid)
return ResultFromScode(E_NOINTERFACE);

//Return our IClassFactory for Polyline objects
*ppv=new CPolylineClassFactory;

if (NULL==*ppv)
return ResultFromScode(E_OUTOFMEMORY);

//AddRef the object through any interface we return
((LPUNKNOWN)*ppv)->AddRef();
g_cObj++;
return NOERROR;
}





/*
* DllCanUnloadNow
*
* Purpose:
* Answers if the DLL can be freed, that is, if there are no
* references to anything this DLL provides.
*
* Parameters:
* None
*
* Return Value:
* BOOL TRUE if nothing is using us, FALSE otherwise.
*/

STDAPI DllCanUnloadNow(void)
{
SCODE sc;

//Our answer is whether there are any object or locks
sc=(0L==g_cObj && 0L==g_cLock) ? S_OK : S_FALSE;
return ResultFromScode(sc);
}




/*
* ObjectDestroyed
*
* Purpose:
* Function for the Polyline object to call when it gets destroyed.
* Since we're in a DLL we only track the number of objects here
* letting DllCanUnloadNow take care of the rest.
*/

void ObjectDestroyed(void)
{
g_cObj--;
return;
}






/*
* CPolylineClassFactory::CPolylineClassFactory
*
* Purpose:
* Constructor for an object supporting an IClassFactory that
* instantiates Polyline objects.
*
* Parameters:
* None
*/

CPolylineClassFactory::CPolylineClassFactory(void)
{
m_cRef=0L;
return;
}





/*
* CPolylineClassFactory::~CPolylineClassFactory
*
* Purpose:
* Destructor for a CPolylineClassFactory object. This will be
* called when we Release the object to a zero reference count.
*/

CPolylineClassFactory::~CPolylineClassFactory(void)
{
return;
}






/*
* CPolylineClassFactory::QueryInterface
* CPolylineClassFactory::AddRef
* CPolylineClassFactory::Release
*/

STDMETHODIMP CPolylineClassFactory::QueryInterface(REFIID riid
, PPVOID ppv)
{
*ppv=NULL;

if (IID_IUnknown==riid || IID_IClassFactory==riid)
*ppv=this;

if (NULL!=*ppv)
{
((LPUNKNOWN)*ppv)->AddRef();
return NOERROR;
}

return ResultFromScode(E_NOINTERFACE);
}


STDMETHODIMP_(ULONG) CPolylineClassFactory::AddRef(void)
{
return ++m_cRef;
}


STDMETHODIMP_(ULONG) CPolylineClassFactory::Release(void)
{
if (0L!=--m_cRef)
return m_cRef;

delete this;
ObjectDestroyed();
return 0L;
}







/*
* CPolylineClassFactory::CreateInstance
*
* Purpose:
* Instantiates a Polyline object.
*
* Parameters:
* pUnkOuter LPUNKNOWN to the controlling IUnknown if we
* are being used in an aggregation.
* riid REFIID identifying the interface the caller
* desires to have for the new object.
* ppvObj PPVOID in which to store the desired
* interface pointer for the new object.
*
* Return Value:
* HRESULT NOERROR if successful, otherwise E_NOINTERFACE
* if we cannot support the requested interface.
*/

STDMETHODIMP CPolylineClassFactory::CreateInstance
(LPUNKNOWN pUnkOuter, REFIID riid, PPVOID ppvObj)
{
PCPolyline pObj;
HRESULT hr;

*ppvObj=NULL;
hr=ResultFromScode(E_OUTOFMEMORY);

//Verify that a controlling unknown asks for IUnknown
if (NULL!=pUnkOuter && IID_IUnknown!=riid)
return ResultFromScode(E_NOINTERFACE);

//Create the object. This also creates a window.
pObj=new CPolyline(pUnkOuter, ObjectDestroyed, g_hInst);

if (NULL==pObj)
return hr;

if (pObj->Init())
hr=pObj->QueryInterface(riid, ppvObj);

//Kill the object if initial creation or Init failed.
if (FAILED(hr))
delete pObj;
else
g_cObj++;

return hr;
}






/*
* CPolylineClassFactory::LockServer
*
* Purpose:
* Increments or decrements the lock count of the DLL. If the lock
* count goes to zero and there are no objects, the DLL is allowed
* to unload. See DllCanUnloadNow.
*
* Parameters:
* fLock BOOL specifying whether to increment or
* decrement the lock count.
*
* Return Value:
* HRESULT NOERROR always.
*/

STDMETHODIMP CPolylineClassFactory::LockServer(BOOL fLock)
{
if (fLock)
g_cLock++;
else
g_cLock--;

return NOERROR;
}